Leaf iterator.
More...
#include <dune/alugrid/3d/iterator.hh>
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void | updateEntityPointer (HElementType *item, int level) |
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void | updateEntityPointer (HElementType *item, int level=-1) |
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void | clone (const ALU3dGridEntityPointerType &org) |
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void | done () |
| has to be called when iterator is finished More...
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void | updateGhostPointer (HBndSegType &ghostFace) |
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EntityImp & | entityImp () const |
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void | firstItem (const GridImp &grid, IteratorImp &it, int level) |
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void | setItem (const GridImp &grid, IteratorImp &it, ALU3DSPACE IteratorSTI< ALU3DSPACE IteratorElType<(GridImp::dimension==2 &&cdim==2) ? 3 :cdim, GridImp::MPICommunicatorType >::val_t > &iter, int level) |
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void | incrementIterator (const GridImp &grid, IteratorImp &it, int level) |
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template<int cdim, PartitionIteratorType pitype, class GridImp>
class Dune::ALU3dGridLeafIterator< cdim, pitype, GridImp >
Leaf iterator.
◆ ALU3dGridEntityPointerType
◆ ALU3dGridEntitySeedType
◆ ALU3dGridEntityType
◆ BNDFaceType
◆ Entity
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ EntityImp
◆ EntityObject
◆ EntityPointerImp
make type of entity pointer implementation available in derived classes
◆ HBndSegType
◆ HElementType
◆ ImplTraits
◆ InternalIteratorType
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ IteratorType
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ ThisType
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ val_t
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ anonymous enum
◆ anonymous enum
◆ anonymous enum
◆ ALU3dGridLeafIterator() [1/4]
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ ALU3dGridLeafIterator() [2/4]
template<int cdim, PartitionIteratorType pitype, class GridImp >
Constructor for end iterators.
◆ ALU3dGridLeafIterator() [3/4]
template<int cdim, PartitionIteratorType pitype, class GridImp >
Constructor for begin Iterators.
◆ ALU3dGridLeafIterator() [4/4]
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ ~ALU3dGridLeafIterator()
template<int cdim, PartitionIteratorType pitype, class GridImp >
destructor deleting real iterator
◆ clone()
◆ dereference()
◆ done()
has to be called when iterator is finished
◆ entityImp()
◆ equals()
◆ firstItem()
◆ increment()
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ incrementIterator()
◆ level()
ask for level of entities
◆ operator=()
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ releaseEntity()
template<int cdim, PartitionIteratorType pitype, class GridImp >
◆ setItem()
◆ updateEntityPointer() [1/2]
◆ updateEntityPointer() [2/2]
◆ updateGhostPointer()
◆ defaultValue
◆ entity_
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mutableprotectedinherited |
◆ seed_
The documentation for this class was generated from the following files: