dune-alugrid
2.8-git
|
#include <dune/alugrid/3d/iterator.hh>
Public Types | |
typedef ALUTwists<(dim==3) ? GridImp::elementType==tetra ? 3 :4 :2, dim-1 > | Twists |
typedef Twists::Twist | Twist |
typedef GridImp::template Codim< 0 >::Entity | Entity |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
typedef ALU3dGridIntersectionIterator< GridImp > | ImplementationType |
typedef Dune::Intersection< GridImp, Dune::ALU3dGridIntersectionIterator< GridImp > > | Intersection |
type of the intersection More... | |
typedef FieldVector< alu3d_ctype, dimworld > | NormalType |
Public Member Functions | |
ALU3dGridLevelIntersectionIterator () | |
The default Constructor. More... | |
ALU3dGridLevelIntersectionIterator (const ThisType &org) | |
The copy constructor. More... | |
void | assign (const ThisType &org) |
assignment of iterators More... | |
void | increment () |
increment iterator More... | |
void | first (const EntityImp &en, int wLevel, const GridImp &grid) |
bool | neighbor () const |
return true if across the edge an neighbor on this level exists More... | |
bool | conforming () const |
return true if intersection is conforming More... | |
bool | equals (const ALU3dGridIntersectionIterator< GridImp > &i) const |
The copy constructor. More... | |
EntityImp | outside () const |
access neighbor More... | |
EntityImp | inside () const |
access entity where iteration started More... | |
bool | boundary () const |
return true if intersection is with boundary. More... | |
int | boundaryId () const |
return information about the Boundary More... | |
size_t | boundarySegmentIndex () const |
return the boundary segment index More... | |
int | segmentId () const |
return the segment id (non-consecutive) More... | |
LocalGeometry | geometryInInside () const |
Geometry | geometry () const |
GeometryType | type () const |
obtain the type of reference element for this intersection More... | |
int | indexInInside () const |
LocalGeometry | geometryInOutside () const |
int | indexInOutside () const |
Twist | twistInInside () const |
returns twist of face compared to inner element More... | |
Twist | twistInOutside () const |
returns twist of face compared to outer element More... | |
NormalType | unitOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType | outerNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType | integrationOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
int | level () const |
return level of iterator (level of item) More... | |
int | outsideLevel () const |
const GEOFaceType & | getItem () const |
return current face More... | |
int | weight () const |
return communication weight More... | |
void | invalidate () |
Public Attributes | |
unsigned int | refCount_ |
Protected Types | |
enum | IntersectionIteratorType { IntersectionLeaf , IntersectionLevel , IntersectionBoth } |
typedef GridImp::Traits::template Codim< 1 >::GeometryImpl | GeometryImpl |
typedef GridImp::Traits::template Codim< 1 >::LocalGeometryImpl | LocalGeometryImpl |
Protected Member Functions | |
void | done () |
template<class EntityType > | |
void | done (const EntityType &en) |
void | buildLocalGeometries () const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTriangleBndType &bnd, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOQuadBndType &bnd, int index) const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTetraElementType &elem, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOHexaElementType &elem, int index) const |
Protected Attributes | |
FaceInfoType | connector_ |
GeometryInfoType | geoProvider_ |
const IMPLElementType * | item_ |
current element from which we started the intersection iterator More... | |
const BNDFaceType * | ghost_ |
current pointer to ghost face if iterator was started from ghost element More... | |
const GridImp * | grid_ |
pointer to grid implementation More... | |
int | innerLevel_ |
int | index_ |
GeometryImpl | intersectionGlobal_ |
LocalGeometryImpl | intersectionSelfLocal_ |
LocalGeometryImpl | intersectionNeighborLocal_ |
NormalType | unitOuterNormal_ |
|
inherited |
|
inherited |
|
protectedinherited |
|
inherited |
|
inherited |
type of the intersection
|
inherited |
|
protectedinherited |
|
inherited |
|
inherited |
|
inherited |
|
protectedinherited |
alu_inline Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator |
The default Constructor.
alu_inline Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator | ( | const ThisType & | org | ) |
The copy constructor.
alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::assign | ( | const ThisType & | org | ) |
assignment of iterators
|
inherited |
return true if intersection is with boundary.
|
inherited |
return information about the Boundary
|
inherited |
return the boundary segment index
|
protectedinherited |
|
inline |
return true if intersection is conforming
|
protectedinherited |
|
inlineprotectedinherited |
|
inherited |
The copy constructor.
alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::first | ( | const EntityImp & | en, |
int | wLevel, | ||
const GridImp & | grid | ||
) |
|
inherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
|
inherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
|
inherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
|
protectedinherited |
|
protectedinherited |
|
protectedinherited |
|
protectedinherited |
|
inlineinherited |
return current face
alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::increment |
increment iterator
|
inherited |
local index of codim 1 entity in self where intersection is contained in
|
inherited |
local index of codim 1 entity in neighbor where intersection is contained
|
inherited |
access entity where iteration started
|
inherited |
return outer normal, this should be dependent on local coordinates for higher order boundary
|
inlineinherited |
|
inherited |
return level of iterator (level of item)
alu_inline bool Dune::ALU3dGridLevelIntersectionIterator< GridImp >::neighbor |
return true if across the edge an neighbor on this level exists
|
inherited |
return outer normal, this should be dependent on local coordinates for higher order boundary
|
inherited |
access neighbor
|
inlineinherited |
|
inherited |
return the segment id (non-consecutive)
|
inherited |
returns twist of face compared to inner element
|
inherited |
returns twist of face compared to outer element
|
inherited |
obtain the type of reference element for this intersection
|
inherited |
return unit outer normal, this should be dependent on local coordinates for higher order boundary
|
inlineinherited |
return communication weight
|
mutableprotectedinherited |
structure containing the topological and geometrical information about the face which the iterator points to
|
mutableprotectedinherited |
|
protectedinherited |
current pointer to ghost face if iterator was started from ghost element
|
protectedinherited |
pointer to grid implementation
|
mutableprotectedinherited |
|
mutableprotectedinherited |
|
mutableprotectedinherited |
|
mutableprotectedinherited |
|
mutableprotectedinherited |
|
protectedinherited |
current element from which we started the intersection iterator
|
inherited |
|
mutableprotectedinherited |