dune-foamgrid  2.8-git
Dune::GridFactory< FoamGrid< 1, dimworld, ct > > Member List

This is the complete list of members for Dune::GridFactory< FoamGrid< 1, dimworld, ct > >, including all inherited members.

boundarySegmentCounter_Dune::GridFactoryBase< 1, dimworld, ct >protected
createGrid() overrideDune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
factoryOwnsGrid_Dune::GridFactoryBase< 1, dimworld, ct >protected
grid_Dune::GridFactoryBase< 1, dimworld, ct >protected
GridFactory()Dune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
GridFactory(FoamGrid< 1, dimworld, ctype > *grid)Dune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
GridFactoryBase()Dune::GridFactoryBase< 1, dimworld, ct >inline
GridFactoryBase(FoamGrid< dimgrid, dimworld, ctype > *grid)Dune::GridFactoryBase< 1, dimworld, ct >inline
insertBoundarySegment(const std::vector< unsigned int > &vertices) overrideDune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
insertBoundarySegment(const std::vector< unsigned int > &vertices, const std::shared_ptr< BoundarySegment< dimgrid, dimworld > > &boundarySegment) overrideDune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices) overrideDune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices, std::function< FieldVector< ctype, dimworld >(FieldVector< ctype, dimgrid >)> elementParametrization)Dune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
insertionIndex(const typename FoamGrid< dimgrid, dimworld, ctype >::Traits::template Codim< 0 >::Entity &entity) const overrideDune::GridFactoryBase< 1, dimworld, ct >inline
insertionIndex(const typename FoamGrid< dimgrid, dimworld, ctype >::Traits::template Codim< dimgrid >::Entity &vertex) const overrideDune::GridFactoryBase< 1, dimworld, ct >inline
insertionIndex(const typename FoamGrid< dimgrid, dimworld, ctype >::LeafIntersection &intersection) const overrideDune::GridFactoryBase< 1, dimworld, ct >inline
insertVertex(const FieldVector< ctype, dimworld > &pos) overrideDune::GridFactoryBase< 1, dimworld, ct >inline
vertexArray_Dune::GridFactoryBase< 1, dimworld, ct >protected
wasInserted(const typename FoamGrid< dimgrid, dimworld, ctype >::LeafIntersection &intersection) const overrideDune::GridFactory< FoamGrid< 1, dimworld, ct > >inline
~GridFactoryBase() overrideDune::GridFactoryBase< 1, dimworld, ct >inline