dune-foamgrid  2.8-git
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CAffineGeometry
 CDune::FoamGridGeometry< mydim, coorddim, GridImp >
 CDune::FoamGridEntity< 0, 1, GridImp >::Codim< codim >
 CDune::FoamGridEntity< 0, 2, GridImp >::Codim< codim >
 CDune::DGFGridFactory< FoamGrid< dim, dimworld, ctype > >
 CDune::DGFGridInfo< FoamGrid< dim, dimworld, ctype > >
 CEntityDefaultImplementation
 CDune::FoamGridEntity< codim, dimgrid, GridImp >The implementation of entities in a FoamGrid
 CDune::FoamGridEntity< 0, 1, GridImp >
 CDune::FoamGridEntity< 0, 2, GridImp >Specialization for codim-0-entities, i.e., elements for dimgrid==2
 CDune::FoamGridEntityBaseBase class for FoamGrid entity implementation classes
 CDune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype >Vertex specialization of FoamGridEntityImp
 CDune::FoamGridEntityImp< 1, 1, dimworld, ctype >Element specialization of FoamGridEntityImp for 1d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid
 CDune::FoamGridEntityImp< 1, 2, dimworld, ctype >Edge specialization of FoamGridEntityImp. Edges only exist for dimgrid == 2
 CDune::FoamGridEntityImp< 2, 2, dimworld, ctype >Element specialization of FoamGridEntityImp for 2d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid
 CDune::FoamGridEntityImp< dimentity, dimgrid, dimworld, ctype >The actual entity implementation
 CDune::FoamGridEntityImp< 1, dimgrid, dimworld, ctype >
 CDune::FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype >Element specialization of FoamGridEntityImp. Element is a grid entity of topological codimension 0 and dimension dimgrid
 CDune::FoamGridEntityImp< dimgrid-1, dimgrid, dimworld, ctype >
 CDune::FoamGridEntityImp< dimgrid-codim, dimgrid, dimworld, ctype >
 CDune::FoamGridEntityImp< dimgrid-codim, dimgrid, dimworld, typename GridImp::ctype >
 CDune::FoamGridEntityPointer< codim, GridImp >
 CDune::FoamGridEntitySeed< codim, GridImp >The EntitySeed class provides the minmal information needed to restore an Entity using the grid
 CDune::FoamGridFamily< dimgrid, dimworld, ctype >Encapsulates loads of types exported by FoamGrid
 CDune::FoamGridHierarchicIterator< GridImp >Iterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity
 CDune::FoamGridIntersection< GridImp >Base class of all intersections within FoamGrid
 CDune::FoamGridLeafIntersection< GridImp >Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element!
 CDune::FoamGridLevelIntersection< GridImp >
 CDune::FoamGridLeafIntersectionIterator< GridImp >Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of corners of an element!
 CDune::FoamGridLeafIterator< codim, pitype, GridImp >Iterator over all entities of a given codimension and level of a grid
 CDune::FoamGridLevelIntersectionIterator< GridImp >
 CDune::FoamGridLevelIterator< codim, pitype, GridImp >Iterator over all entities of a given codimension and level of a grid
 CDune::FoamGridNullIteratorFactory< dimgrid, dimworld, ctype >
 CGridDefaultImplementation
 CDune::FoamGrid< dimgrid, dimworld, ctype >
 CDune::FoamGrid< dimgrid, dimworld, ct >An implementation of the Dune grid interface: a 1- or 2-dimensional simplicial grid in an n-dimensional world
 CGridFactoryInterface
 CDune::GridFactoryBase< 1, dimworld, ct >
 CDune::GridFactory< FoamGrid< 1, dimworld, ct > >Specialization of GridFactoryBase for 1D-FoamGrid<1, dimworld>
 CDune::GridFactoryBase< 2, dimworld, ct >
 CDune::GridFactory< FoamGrid< 2, dimworld, ct > >Specialization of GridFactoryBase for 2D-FoamGrid<2, dimworld>
 CDune::GridFactoryBase< dimgrid, dimworld, ct >Specialization of the generic GridFactory for FoamGrid<dimgrid, dimworld>
 CDune::GridFactory< FoamGrid< dimgrid, dimworld, ct > >
 CGridParameterBlock
 CDune::dgf::FoamGridParameterBlock
 CDune::Capabilities::hasEntity< FoamGrid< dimgrid, dimworld, ctype >, codim >True if the grid implements entities of a given codim
 CIdSet
 CDune::FoamGridIdSet< const Dune::FoamGrid >
 CDune::FoamGridIdSet< GridImp >
 CIndexSet
 CDune::FoamGridLeafIndexSet< const Dune::FoamGrid >
 CDune::FoamGridLevelIndexSet< const Dune::FoamGrid >
 CDune::FoamGridLeafIndexSet< GridImp >
 CDune::FoamGridLevelIndexSet< GridImp >
 CDune::Capabilities::isLeafwiseConforming< FoamGrid< dimgrid, dimworld, ctype > >
 CDune::Capabilities::isLevelwiseConforming< FoamGrid< dimgrid, dimworld, ctype > >